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  1. Glossary
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  3. States & patterns

Interaction states

Also called button states or UI states

The set of looks a control takes as people use it, such as default, hover, pressed, focused, and disabled, each showing what will happen.

const BUTTON = [
  'rounded-lg bg-blue-600 px-4 py-2 text-sm font-medium text-white transition-[background-color,scale] duration-150',
  // Hover: Tailwind 4 applies hover: only on devices that can hover.
  'enabled:hover:bg-blue-700',
  // Pressed
  'enabled:active:scale-[0.97]',
  // Keyboard focus, without a ring on mouse clicks
  'focus-visible:outline-2 focus-visible:outline-offset-3 focus-visible:outline-blue-600',
  // Disabled; enabled: above keeps hover and press effects off it
  'disabled:cursor-not-allowed disabled:bg-muted disabled:text-muted-foreground'
].join(' ');

export function PublishActions({ canPublish }: { canPublish: boolean }) {
  return (
    <div className='flex gap-3'>
      <button type='button' className={BUTTON}>
        Save draft
      </button>
      <button type='button' disabled={!canPublish} className={BUTTON}>
        Publish
      </button>
    </div>
  );
}
Give every button in the app five clear states: default, hover (background one step darker with a 150ms transition), pressed (scale to 0.97), keyboard focus (a 2px outline with a 3px offset using :focus-visible, so mouse clicks don’t show it), and disabled (gray background, muted text, cursor: not-allowed, no hover effect). Apply hover styles only on devices that support hover.

Paste into Layerwise or any AI coding tool.

What is Interaction states?

Every interactive element has states. A button rests in its default look, darkens a little on hover, shrinks or darkens further while pressed (:active), shows a ring when reached with the keyboard (:focus-visible), and fades when it can’t be used (:disabled). Each state answers a question: can I click this, did my click land, where am I?

Design all five whenever you add a button, link, input, or menu item. Missing states make an app feel broken: a button with no pressed state feels unresponsive, and one with no focus state is unusable for keyboard users.

Keep the changes small and quick: a background one step darker on hover, a 2–4% shrink on press, transitions around 150ms. Touch screens have no hover, so never hide anything essential behind it. Also note that :hover still matches a disabled button, so scope hover styles with :hover:not(:disabled).

Often confused with

Button variants
Button variants are different styles of button, such as primary, secondary, and ghost. Interaction states are how one button changes while someone uses it.

Related terms

All terms

Hover effect

A visual change, such as a lift, glow, or zoom, that happens when the mouse pointer moves over an element to show it can be clicked.

Press feedback

A quick visual response, usually a slight shrink, that shows a button registered the press the moment a finger or mouse button goes down.

Focus ring

An outline that marks which element has keyboard focus, so people moving through a page with the Tab key can see where they are.

Button variants

A set of button styles, such as primary, secondary, outline, ghost, destructive, and link, that shows which action on a screen matters most.

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